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Welcome to my webpage on Ancient, Medieval, Renaissance and SCA games. I am mainly focused on board games, games of chance with dice, coins and knuckle bones and card games. There are quite a few webpages that have been created by both SCA and non-SCA authors available on the Internet. I don't presume to be as knowledgeable on the subject of gaming as many of the other authors but I hope that you will find my page one of the more concise and well organized among them.
I hope to become somewhat skilled in historic game craft. My idea of the skills a learned historic game master should posess would be: rote knowledge of the rules for various games, the ability to play various games with some practiced skill, familiarization with a large number of historic games, understanding of the history of games in general and as well as historical details of some specific games, ability and experience in creating gaming equipment, and the patience to teach people games. I also would think that a learned historic game master would help document and disseminate rules and other information for historic games so that many people can enjoy playing them and learning about them.
Ancient, Medieval, and Renaissance Period Games:
An Introduction and Overview
By Jheromyn ben Mikiel
Games can add a
lot of enjoyment and entertainment when included in SCA events and parties.
Modern games with period themes are fun but historical games add much more
flavor and can be the focus of increasing our knowledge on how ancient people
occupied their leisure time.
Playing games was
a social activity in which both learning and teaching game play was an integral
part. We know many historical games existed only through artwork, artifacts,
and references in texts. We don not have the actual recorded rules for many
games and historians have had to make educated guesses at how they might have
been played.
The realm of games
encompasses a wide range of pastimes. Dividing games up into categories makes
it easier to provide a simplified overview of them. Discussion of specific
games and how they were played require their own full articles.
The basic
categories that games can be dividing up into are: children games, sports,
dice/coins/bones games, board games, table games, card games, and tile games.
These games are defined as follows:
These are simple
games that mainly children would play. They cover all the types of adult games.
Examples: marbles, hopscotch, hoop, cup and ball, etc.
Almost any game
that requires a significant amount of physical activity can be categorized as a
sport. These games are generally played outdoors. Examples: hurling, tennis,
wrestling, bowling, darts, lacrosse, shuffleboard, horseshoes, archery, etc.
Games of chance
that were played by rolling dice, throwing knuckle bones, or flipping coins
fall into this category. These types of games were almost exclusively involved
with gambling. Examples: tali(knucklebones), tesserae, hazard(craps), put and
take, capita aut navia
(heads or ships), etc.
Chess is the chief
example of a historical board game. These games involve a game board with
playing 'pieces'. They may utilize a random aspect involving rolling dice or
they may be a purely a game of wits. Examples: chess, backgammon, Chinese
checkers, go, mancala, checkers, tablero, etc.
These types of
games require a large specialized playing area or table. These are games that
require physical skill to play. Examples: billiards, snookers, table tennis,
shove ha'penney, etc.
Games of chance
and skill using decks of paper cards. There are records of historical card
decks such as we have today with 52 cards. However, many ancient card games
used either tarot card decks or unique decks with various symbols and even five
different suits. Examples: cribbage, bone-ace, all fours, tarot, flor, maw,
ruff and honours, etc.
These are games
that utilize tiles that are arranged on a flat playing surface, such as a table, similar to some
card games. The tiles were generally made of wood and marked with numbers or
symbols. Examples: mah-jongg, dominoes, runes, etc.